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Enerzerk[]

Enerzerk (Chapter 16-10) BowIcon
Enerzerk Abilities
Critical Life Drain, All [Absorb HP from foes, leaving only 1 HP.]
Bludgeon, 1 Column [Bludgeon foes.]
Bludgeon, 1 Row [Bludgeon foes.]
Energy Emission, Cross (All) [Emit energy.]
HP ATK DEF MATK MDEF
LV50 10780 189 462 171 522
Each of Enerzerk's allies will heal him to full health every round. When its allies are dead, it casts Critical Life Drain which will drain your squad to 1 HP. Enerzerk's attacks cycle as Critical Life Drain, Energy Emission, and Bludgeon.

Drops: Asclepius Asclepius (15%) Terra Bowstring Terra Bowstring Wisdom Flower Wisdom Flower

Pneumatobot[]

Pneumatobot (Chapter 17-3) SpearIcon
Pneumatobot Abilities
Air Blast, Cross (1)
Typhoon, All
HP ATK DEF MATK MDEF
LV56 21348 199 363 151 363
description

Drops: Dark Matter Dark Matter (20%)

Lock-On+[]

Lock-On+ (Chapter 17-10) SpearIcon
Lock-On+ Abilities
Lock-On+
Shoot
Breath, Area (1)
HP ATK DEF MATK MDEF
LV53 21993 187 369 121 373
Like other Lock-On enemies, the boss spends one turn to lock on to all of your characters, and then proceeds to shoot at their previous locations if you don't move them on your turn in-between. Of course, this is complicated by the two Oxsecian Bombs that drag bombs around the field if not killed early. However, the boss is susceptible to ice-elemental attacks, giving a message "The launch pad froze over..." on its turn whenever it's hit. If Lock-On is the only enemy remaining, it can revive the two Oxsecian Airgrunts.

Drops: none

Oxsecian Airgrunt[]

Oxsecian Airgrunt (Chapter 18-10) SwordIcon
Oxsecian Airgrunt Abilities
SwordIcon Slash, Lateral (1)
SwordIcon Sever, Lateral (1)
HP ATK DEF MATK MDEF
LV55 6855 202 246 107 260
Spawns along with Oxsecian Grunt and Oxsecian Guard. When Oxsecian Airgrunt is attacked, Oxsecian Grunt will use Supporting Fire on the attacking units.

Drops: none

Oxsecian Grunt[]

Oxsecian Grunt (Chapter 18-10) SwordIcon
Oxsecian Grunt Abilities
Laser Gun, 1 Row
Supporting Fire
HP ATK DEF MATK MDEF
LV55 6948 198 247 89 286
Spawns along with Oxsecian Airgrunt and Oxsecian Guard. When Oxsecian Grunt is attacked, Oxsecian Guard will use Supporting Fire on the attacking units.

Drops: none

Oxsecian Guard[]

Oxsecian Guard (Chapter 18-10) SwordIcon
Oxsecian Guard (Boss) Abilities
Ram, Cross (1)
Stone Shield, Lateral (2)
Supporting Fire
HP ATK DEF MATK MDEF
LV55 6820 200 248 95 268
Spawns along with Oxsecian Airgrunt and Oxsecian Grunt. The other bosses will not retaliate when Oxsecian Guard is attacked.

Drops: Excalibur Excalibur (15%)

Lock-On 333+[]

Lock-On 333+ (Chapter 19-5) BowIcon
Lock-On 333+ Abilities
Chaos Lock-On+
Shoot
Quake, All
HP ATK DEF MATK MDEF
LV56 23139 257 484 152 494
Like other Lock-On enemies, this boss will target 3 panels currently occupied by your units. If you are still occupying any of those panels at the end of your turn, Lock-On 333+ will hit it and cause Confusion. It will remain stationery in the center of the field and is surrounded by 2 Laser Units of each type, meaning if you try to attack the boss before killing the adds you will be hit by Laser Beams. When low on health, Lock-On 333+ will spend a turn charging, then use Quake, damaging your entire squad.

Drops: Spirit Tears Spirit Tears (20%) Black Hole Black Hole (13%)

Energy Aspirator[]

Energy Aspirator (Chapter 19-10) BowIcon
Energy Aspirator Abilities
Ram, Area (1)
Arrow, Area (1)
HP ATK DEF MATK MDEF
LV58 29745 224 498 209 567
Energy Aspirator relies on its allies to heal itself. It will moves towards smaller allies on the field to absorb them and regain health however this also causes them to be removed off the field. It is recommended that you take care of those enemies as soon as they appear to prevent it from healing.

Drops: Apollo Apollo (15%)

Oxsecian Grunt SP[]

Oxsecian Grunt SP (Chapter 20-1) SpearIcon
Oxsecian Grunt SP Abilities
Laser Gun, 1 Column
Counter Vertical Counter
SpearIconStab, Vertical (2)
SpearIconThrust Away, Vertical (2)
HP ATK DEF MATK MDEF
LV55 7365 194 424 128 452
description

Drops: Animaton Animaton (20%)

Oxsecian Guard SP[]

Oxsecian Guard SP (Chapter 20-1) SwordIcon
Oxsecian Raider Abilities
Ram, Cross (1)
SwordIconSlash, Lateral (2)
SwordIconSever, Lateral (2)
Stone Shield, Lateral (2)
Counter Lateral Counter
HP ATK DEF MATK MDEF
LV55 7404 195 426 121 486
Oxsecian Guard SP will move from the left side of the screen to the right, and uses Slash/Sever, as it puts up walls as it moves. When all other enemies are dead, it'll go into Blitz Mode and Ram to hit has many characters as it can.

Drops: Dark Matter Dark Matter (20%)

Oxsecian Gunner SP[]

Oxsecian Gunner SP (Chapter 20-1) BowIcon
Oxsecian Blitzer Abilities
Ram, Cross (1)
HP ATK DEF MATK MDEF
LV55 7580 193 423 143 443
The boss will always spawn 2 bombs, and when it explodes it'll always kill any characters in the Area (1) around it, as it's ATK is 898. The boss will just use Ram to knock your characters around, potentially into the explosion area of the bomb. Lastly, even if you kill the boss, the bombs will not die, and they will explode before loading the next stage.

Drop: Oxsecium Oxsecium (20%)

EM Generator[]

EM Generator(Chapter 20-1) SwordIcon
EM Generator Abilities
Laser, 1 Row
Laser, 1 Column
Laser, Cross (All)
Magnetic Field, All
HP ATK DEF MATK MDEF
LV63 30892 220 544 261 205
Remember the pattern of its moves and dodge accordingly: Row, Column, Cross, then Magnetic Field which shuffles the position of either your squad or other enemies. Clear the field of other enemies first before proceeding to finishing the boss off.

Drop: Moon Tears Moon Tears (20%) Heartwood Sword Heartwood Sword (13%)

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